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mirror of https://github.com/xmrig/xmrig.git synced 2026-04-30 09:12:39 -04:00

More precise hashrate calculation

- Use only steady timestamp counters to guarantee correctness
- CPU backend: directly measure total hashrate using raw hash counters from each thread; update data more often on ARM CPUs because they're slower
- GPU backends: directly measure total hashrate too, but use interpolator with 4 second lag to fix variance from batches of hashes

Total hashrate is now measured directly (realtime for CPU, 4 seconds lag for GPU), so it might differ a bit from the sum of all thread hashrates because data points are taken at different moments in time.

Overhead is reduced a lot since it doesn't have to go through all threads to calculate max total hashrate on every timer tick (2 times a second).
This commit is contained in:
SChernykh
2020-10-10 11:18:01 +02:00
parent 0a2fe5caa7
commit 3fbf2ac3d4
17 changed files with 192 additions and 39 deletions

View File

@@ -27,6 +27,7 @@
#define XMRIG_OCLWORKER_H
#include "backend/common/HashrateInterpolator.h"
#include "backend/common/Worker.h"
#include "backend/common/WorkerJob.h"
#include "backend/opencl/OclLaunchData.h"
@@ -50,6 +51,7 @@ public:
~OclWorker() override;
uint64_t rawHashes() const override;
void jobEarlyNotification(const Job&) override;
static std::atomic<bool> ready;
@@ -70,6 +72,8 @@ private:
OclSharedData &m_sharedData;
WorkerJob<1> m_job;
uint32_t m_deviceIndex;
HashrateInterpolator m_hashrateData;
};