mirror of
https://github.com/xmrig/xmrig.git
synced 2026-04-30 09:12:39 -04:00
More precise hashrate calculation
- Use only steady timestamp counters to guarantee correctness - CPU backend: directly measure total hashrate using raw hash counters from each thread; update data more often on ARM CPUs because they're slower - GPU backends: directly measure total hashrate too, but use interpolator with 4 second lag to fix variance from batches of hashes Total hashrate is now measured directly (realtime for CPU, 4 seconds lag for GPU), so it might differ a bit from the sum of all thread hashrates because data points are taken at different moments in time. Overhead is reduced a lot since it doesn't have to go through all threads to calculate max total hashrate on every timer tick (2 times a second).
This commit is contained in:
@@ -27,6 +27,7 @@
|
||||
#define XMRIG_OCLWORKER_H
|
||||
|
||||
|
||||
#include "backend/common/HashrateInterpolator.h"
|
||||
#include "backend/common/Worker.h"
|
||||
#include "backend/common/WorkerJob.h"
|
||||
#include "backend/opencl/OclLaunchData.h"
|
||||
@@ -50,6 +51,7 @@ public:
|
||||
|
||||
~OclWorker() override;
|
||||
|
||||
uint64_t rawHashes() const override;
|
||||
void jobEarlyNotification(const Job&) override;
|
||||
|
||||
static std::atomic<bool> ready;
|
||||
@@ -70,6 +72,8 @@ private:
|
||||
OclSharedData &m_sharedData;
|
||||
WorkerJob<1> m_job;
|
||||
uint32_t m_deviceIndex;
|
||||
|
||||
HashrateInterpolator m_hashrateData;
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user